182 | | |
| 184 | When defining scenes, the following actions are exposed in Advanced Scene mode: |
| 185 | * `RequestArmMode(State, !PINCode)` |
| 186 | * `RequestQuickArmMode(State)` |
| 187 | |
| 188 | These have the parameters for the `ArmMode` Parameter which, in UI5, must be typed in exactly as below: |
| 189 | * `Disarmed` - The Partition is disarmed. |
| 190 | * `Armed` - The Partition is currently armed, or in an "away" mode. |
| 191 | * `ArmedInstant` - The Partition is currently armed, or in an "away" state, Entry triggers Alarm immediately. |
| 192 | * `Stay` - The Partition is in an "at-home" mode, delays are permitted on Entry doors. |
| 193 | * `StayInstant` - The Partition is in an "at-home" mode, Entry doors trigger Alarm immediately. |
| 194 | * `Night` - The Partition is in an "at-home, at-night" mode, delays are permitted on Entry doors. |
| 195 | * `NightInstant` - The Partition is in an "at-home, at-night" mode, Entry doors trigger Alarm immediately. |
| 196 | * `Force` - The Partition is in an "away" mode, but one or more Zones are open. |
| 197 | * `Vacation` - The Partition is currently armed, or in an "away" mode. |
| 198 | |