73 | | The Evolve LCD1 can itself be part of a scene to change the screen as part of another scene. For example, you can have one set of controls in the morning and a different screen in the evening by using a pair of time-based scenes to switch the screen twice per day. |
| 64 | (Note that the scene numbers used in versions prior to 0.8 have changed. Pressing the "Set" button in the screens tab automatically selects the correct scene number.) |
| 65 | |
| 66 | The Evolve LCD1 can itself be part of a scene to change the screen. For example, you can have one set of controls in the morning and a different screen in the evening by using a pair of time-based scenes to switch the screen twice per day. |
| 67 | |
| 68 | == Button modes == |
| 69 | |
| 70 | The Evolve LCD1 currently supports four different modes for custom or preset lables: |
| 71 | |
| 72 | *Momentary - When a button is pressed, the line will highlight briefly. These buttons are associated with a single scene |
| 73 | *Toggle - When a button is pressed, the line with toggle highlighting on and off. These buttons are associated with tow scenes - an on scene and an off scene. The "Set" button turns into a pair of "On" and "Off" buttons. |
| 74 | *Exclusive - When a button is pressed, it highlights that line and all other lines are unhighlighted. This can be used, for example, to set up to five different brightnesses for a single light. |
| 75 | *Switch Screen - When a button is pressed, it switches the screen to a different one. This allows you to create several different menu. |
| 76 | |
| 77 | == Screen timeouts == |
| 78 | If you use several custom screens, it is best to set up a "home" screen (typically Custom 1) which can provide the most important feature as well as "jumps" to other screens. To get back to the home screen, you can either create a specific "home" button, or you can simply wait for a particular timeout to occur. Pressing any button on the LCD panel resets the timeout so that the screen goes blank only when there is no new activity. Otherwise, it resets the timer until there is no more user input. |